I created this artwork in July 2013. Modeling using Discreet 3D Studio Max 7, cloth simulation using Autodesk 3D's Max 2012. Lighting and rendering use vRay for 3D's Max 2012.
Final Render using vRay for 3D's Max 2012
Mesh with texture view in 3D's Max 2012
Viewport wireframe in 3D's Max 2012
Viewport with greyscale mesh
Rendering process-01
Rendering process-02
Rendering process-03
Final Render